Further adventures in the land of Gorgon.
This is a slow assed game, all right - I had forgotten that about this old school types. So after making the acquaintance of Mushroom Jack, I ran around the small village meeting everybody and taking copious notes about what they sold, what they liked as gifts (for eventual favor point earnage) and picked up their quests. I am now chock-a-block FULL of things to do and very little in the way of direction on how to do them. There is a lot of bumbling going on, let me tell you.
So one guy wants cabbages. I find the gardener lady in the garden. She sells seeds and stuff. Looking good so far.
But cabbages is not for the beginning botanist, oh no. We need to practice our stuff on potatoes first and then maybe tackle some green onions, work ourselves up to the big leagues of oh, level 10 Gardening. So fine, we buy some potato seeds (hey, I watched The Martian, potatoes ARE the seeds but whatever) and plant my two-at-a-time-only tubers. Oh crap, they need water! So inventory shuffling time, I have exactly one (1) empty bottle and the village well is, of course, dead center of the village which isn't where the garden is at.
So run for water, fill up my little bottle, run back, water, run back to the well, fill up, run back, water the other one. And wait a minute and boom, Harvest Potato comes up. Repeat a few times and I'm a Level 5 Gardener.
I'm getting awful tired of this running back and forth though but my other bottles are currently filled with Happy Mushroom Juice™. Fuck it, drink the juice, empty the bottles and now I have five bottles to well up at the.. uh, well. And I'm probably feeling real happy about it too after all that guzzling.
So green onions go a lot quicker and boom, we're a Level 10 Gardener. So we spend get more coinage on 10 cabbage seeds so we can finally fulfill this quest for that one guy that we can't even remember the name of at this point.
But what is this! Cabbages do not just need water, they need fertilizer. What the... fine. Check the gardening lady and yes, she sells the fertilizer recipe. Which requires Strange Dirt of which I only have two (2). Each recipe makes three fertilizers so I have enough to make six which is not the ten that I need for all the cabbages I'm supposed to grow.
Fine. So we load up on water again, grow our six cabbages and call that sucker done until we can go scour the countryside for Strange Dirt which isn't exactly sprouting out of the ground to start with so who knows when we'll be able to complete that quest.
... I shot deer for another quest, some of which ran away, taking my hard earned arrows with them instead of sticking around to be slaughtered; encountered Brain Bugs which had me for lunch a few times, Tigers were ditto on that, but rats and pigs were mine for the picking. Caught crabs and clownfish around the water even though I have no recipes to cook them and I'm running dangerously low on the starter porridge so I guess I'm going to start starving pretty quick.
Man, these games are rough.
On the plus side? Apparently there is shapeshifting in the game because I saw other players as pigs, humungous bats perched on top of the village well, wolves and even one random cow running through the square. I think somebody mentioned Druid? Dunno, but awesome regardless.
Discovered Meditation which gave me a combo skill for Unarmed (Punch, Punch, Kick now slows the enemy by 45% for some number of seconds) which was cool. Not useful in actual combat that I found but maybe at some point that comes in handy? I shall keep Meditating for other nuggets of wisdom to drop.
Because of the Brain Bugs and Tigers, my play included some death. Apparently there are levels to Death too, who knew? How leveling Death helps, I have no idea but I am super intrigued because it looks like it might be tied to Necromancy down the learning pike. How cool would THAT be? A reason not to entirely mourn your demise! Also, nothing dropped out of inventory on respawn, I didn't seem to lose anything like experience or levels and it mostly just kicked me back to town with a sympathetic pat on the back and that made me feel good. Nothing like super harsh death penalties to really mess up your evening.
I met a robot standing in an empty room in the village that was named "Teaching Unit". And the little monster gave me an actual math question. The king had five viziers who ate all the cookies he baked. The next day he baked more cookies and though each of them ate twice as much as they did the day before, he still had enough cookies to give 2/5ths of them to the queen... or something. I actually had to work it out on a piece of paper and the little Unit gave me some healing things as a reward. Now I wonder if he gives out a math question every day.
Also there are lamps around town but none of them are on for some reason. But if you click on the things, they give you the option to "Maintain Lamp" and ask for fuel oil. So I guess if you can somewhere learn to make fuel oil, you can power the local lamps. I... like that. Dunno why you'd make the effort but c'mon, public safety should be a concern for everyone.
I AM NOT SURE WHAT THIS IS...
...but I think I could really like it.
Project Gorgon is obviously a very indie, very deep-in-development game and correspondingly rough around the graphic and UI edges. Animations are there but crude, character creation is a couple of check boxes, target boxes overlap and there's an excess of button clicking going on that will drive the OCD types around the bend in no time flat.
But man, some of the things in this game are full of potential. I picked up, for example, a piece of headgear off a skeleton that I pummeled to death. It gave me some stats, told me it would help my unarmed combat by x amount and permit skill y to do z more damage or whatever, but in order to equip it, I needed at least one level in Cow.
Yes, you read that right. I read it myself a few times before I could wrap my head around it. Somewhere in this game, you have to learn to be a cow and apparently get at least mediocre at being a cow. Then, and only then, can you equip this headgear.
I am amazed. I am intrigued. I am now burning with the fervent desire to find a cow who's willing to teach me their bovine ways.
I wandered around the starter island for a bit, carefully hacking things with my sword and eventual shield, picking up and discarding equipment. I collected mushrooms, found dinner plates, spoons and bottles laying around hither and yon, found a chest I couldn't open, an invisible wall that set me on fire and befriended a giant rat with some cheese. Filled the bottles with water, mixed 'em with some salt, sugar and processed mushroom flakes and made myself a happy little drink that apparently fills me with cheer for a half hour after ingestion. I do gotta wonder what's in those mushrooms.
Got off the island, found pigs who apparently get real incensed if you punch one of their number in the snout and come running over to help. More bacon and mushrooms later, I found a guy who really, really digs fungi. I learned about the Myconian Warriors who take a dim view of people running around ripping their offspring up by the roots and now they'll be hunting me too and by the way, would I be willing to take a note to the widder woman by the mill, asking her to come visit in that slinky little red number again? No pressure or anything but he's feeling a little lonely.
Mushroom Jack is a funny guy. He dislikes shoes but does like mushrooms and helmets, so handing both over raise favor with him. He sells mushroom based recipes (those Myconians must have him on their Most Wanted list) and who knows what else if you can get to be his best buddy.
A lady back on the island gave me a pathology kit as a favor/gift and now I can run around doing autopsies on my victims.. err, dearly deceased patients. There's is something very pleasing about determining the manner of death to be Punching or, even better, Impact From Throw. What levels in Pathology have to do with anything, I have NO IDEA but I'm in it to win it.
So yeah. Project Gorgon. Not pretty, a bit on the clunky side but man, certainly full of offbeat and curious things.